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Old Pal

Old Pal

( points)

Sometimes putting on a friendly face and sidling up to an enemy thirsting for your blood is just unexpected enough to work.

Make a Deception check opposed by the Insight check of a creature able to see you. On a success, until the end of your next turn the creature treats you as an ally (instead of an enemy) for the purposes of traits and other effects. The creature can still target you with attacks, and the effects of this combat maneuver end early if you damage it.

Quick Spill

Quick Spill

( points)

With daring-do and practiced grace you seamlessly fling an obstacle across the floor with surprising swiftness. With some extra effort, you can distract from the violent intent.

Vicious Blade

Vicious Blade

( points)

You enchant your weapon with clinging shadows.

Living Shadow

Living Shadow

( points)

Severing yourself from your own shadow, you place it at your opponent’s back! Choose a square within 15 feet. Until the start of your next turn, your shadow (AC 10, 1 hp) occupies the chosen space and has a range of 5 feet. It cannot attack, but it can serve as a flanking partner for you and one other creature that you designate when using this maneuver.

Green-Flame Strike

Green-Flame Strike

( points)

You draw your hand along your blade, limning it in hellish flame.

Blackguard’s Blight

Blackguard’s Blight

( points)

With a hissing malediction, you place your curse upon a specific foe. Before the start of your next turn, when you hit a creature with a melee weapon attack you can choose to lay a curse on it.

Strike from Below

Strike from Below

( points)

If you have Extra Attack, you may use this maneuver in place of one attack.

Howl of Challenge

Howl of Challenge

( points)

On your animal companion’s turn, it makes a melee attack against a creature as it roars , howls, or makes some similar threatening noise.

Wild Strikes

Wild Strikes

( points)

You command your animal companion to attack wildly on its turn. Your animal companion may take the Attack action to make a number of natural weapon attacks equal to your proficiency bonus.