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Conjure Minor Elementals

Conjure Minor Elementals

-level (
)
Duration:

You summon up to 3 creatures from the Elemental Planes. These creatures use the statistics of a minor elemental with certain traits determined by your choice of its type: air, earth, fire, or water.

Contact Other Plane

Contact Other Plane

-level (
)
r
Duration:

You consult an otherworldly entity, risking your very mind in the process.

r
This spell may be cast as a ritual

Contagion

Contagion

-level (
)
Duration:

Your touch inflicts a hideous disease. Make a melee spell attack. On a hit, you afflict the target with a disease chosen from the list below.

Contingency

Contingency

-level (
)
Duration:

As part of this spell, cast a spell of 5th-level or lower that has a casting time of 1 action, expending spell slots for both. The second spell must target you, and doesn’t target others even if it normally would.

Continual Flame

Continual Flame

-level (
)
Duration:

A magical torch-like flame springs forth from the target. The flame creates no heat, doesn’t consume oxygen, and can’t be extinguished, but it can be covered.

Control Water

Control Water

-level (
)
Duration:

Water inside the area is yours to command. On the round you cast it, and as an action on subsequent turns until the spell ends, you can choose one of the following effects. When you choose a different effect, the current one ends.

Corpse Explosion

Corpse Explosion

-level (
)
Duration:

A corpse explodes in a poisonous cloud.

Create Food and Water

Create Food and Water

-level (
)
Duration:

Your magic turns one serving of food or water into 3 Supply. The food is nourishing but bland, and the water is clean. After 24 hours uneaten food spoils and water affected or created by this spell goes bad.