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Fiendbloom Awakened Tree

Challenge
Terrain
str
18
dex
6
con
14
int
10
wis
10
cha
10

AC 13 (natural armor)

HP 51 (6d12+12; bloodied 25)

Speed 20 ft.


Proficiency +2; Maneuver DC 14

Damage Resistances fire, bludgeoning, piercing

Senses passive Perception 10

Languages one language known by its creator


False Appearance. While motionless, the tree is indistinguishable from a normal tree.  

Doubletyped. For the purposes of features, spells, and traits, the fiendbloom creature’s type becomes fiend and plant .

Dreaded Winter. When the fiendbloom creature takes cold damage equal to or greater than its proficiency bonus, its Speed is reduced by 10 feet until the end of its next turn.

Hellspore Seeding. When a fiendbloom creature dies it explodes with hellspores in a 30-foot radius. Each creature in the area makes a Constitution saving throw DC 14. On a failed save, the creature becomes infected with hellspore blight.


ACTIONS

Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6+4) bludgeoning damage.

Monster Type Description

Plant creatures are magical fungoid or plant-like creatures. Ordinary plants, such as trees, are not plant creatures. A treant is an intelligent plant creature that resembles a tree.