Magic Weapon
Magic Weapon
Until the spell ends, the target becomes +1 magic weapon.
Mental Grip
Mental Grip
You conjure extensions of your own mental fortitude to keep your foes at bay.
Mirror Image
Mirror Image
A total of 3 illusory copies of yourself appear in your space. For the duration, these copies move with you and mimic your actions, creating confusion as to which is real. You can use an action to dismiss them.
Each time you’re targeted by a creature’s attack, roll a d20 to see if it targets you or one of your copies.
With 3 copies, a roll of 6 or higher means a copy is targeted. With two copies, a roll of 8 or higher targets a copy, and with 1 copy a roll of 11 or higher targets the copy.
Misty Step
Misty Step
You teleport to an unoccupied space that you can see, disappearing and reappearing in a swirl of shimmering mist.
Moonbeam
Moonbeam
Area: 5-foot radius cylinder that is 40 feet high
Pass Without Trace
Pass Without Trace
You and allies within the area gain
Prayer of Healing
Prayer of Healing
The targets regain hit points equal to 2d8 + your
Protection from Energy
Protection from Energy
Until the spell ends, the target has
Protection from Poison
Protection from Poison
The target has
Ray of Enfeeblement
Ray of Enfeeblement
A black ray of necrotic energy shoots from your fingertip.