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Abstraction

Abstraction

-level (
)
Duration:

You imagine a creature you can see within range in a deconstructed and simplified form.

Animate Painting

Animate Painting

-level (
)
Duration:

The scene depicted within an artwork transforms into an extradimensional space containing any objects or creatures depicted within the painting, and such objects and creatures are manifested as impressions. The extradimensional space is a 100-foot cube, unless the depicted space would be smaller. The picture’s frame forms the entryway into this extradimensional space. No spells, attacks, or environmental effects can cross into or out of this extradimensional space, but creatures and objects can pass through it unimpeded.

Chromatic Beam

Chromatic Beam

-level (
)
Duration:

Area: Line 30 feet long and 5 feet wide

You pour prismatic energy into a gemstone refracting the energy until it fires off as a chromatic beam in a direction you choose. Choose red (fire), orange (acid), yellow (lightning), green (poison), blue (cold), or indigo (thunder) for the color of beam you create. Each creature in the area takes 4d8 damage of the chosen type.

Color Spray

Color Spray

-level (
)
Duration:

A blast of dazzling multicolored light flashes from your hand to blind your targets until the start of your next turn.

Glamour

Glamour

-level (
)
Duration:

You distort light and colors around yourself so that you are subtly more appealing, masking any untoward marks and blemishes. Until the spell ends or you use an action to dismiss it, you are glamored by an illusion that can slightly alter your appearance. These minor changes include hair style and length, eye coloration, sex, signs of age or tiredness such as crows feet and bags under the eyes, concealing or adding tattoos or other marks or blemishes, and general signs of hygiene and cleanliness.

Hypnotic Pattern

Hypnotic Pattern

-level (
)
Duration:

You conjure a swirling pattern of twisting hues that roils through the air, appearing for a moment and then vanishing.

Prismatic Mess

Prismatic Mess

-level (
)
Duration:

Even a chaotic mess can be made useful using prisimancy.

Prismatic Spray

Prismatic Spray

-level (
)
Duration:

You unleash 8 rays of light, each with a different purpose and effect. For each target in the area, roll a d8 to determine the ray that affects it. 

1—Red: The target takes 10d6 fire damage.

2—Orange: The target takes 10d6 acid damage. 

3—Yellow: The target takes 10d6 lightning damage. 

4—Green: The target takes 10d6 poison damage. 

5—Blue: The target takes 10d6 cold damage. 

Prismatic Wall

Prismatic Wall

-level (
)
Duration:

Area: 15-foot radius sphere, or 90-foot long wall that is 30 feet high and 1 inch thick

You create a nontransparent barrier of prismatic energy that sheds bright light in a 100-foot radius and dim light for an additional 100 feet. You and creatures you choose at the time of casting are immune to the barrier’s effects and may pass through it at will. 

The barrier can be created as either a vertical wall or a sphere. If the wall intersects a space occupied by a creature the spell fails, you lose your action, and the spell slot is wasted.  

Resplendent Refraction

Resplendent Refraction

-level (
)
Duration:

The target’s skin becomes reflective and faceted like a finely cut gemstone. Until the spell ends, the target can use their action to fire a beam of reflected light in a 30-foot line.