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Strike from Below

Strike from Below

( points)

If you have Extra Attack, you may use this maneuver in place of one attack.

Fortifying Reassurance

Fortifying Reassurance

( points)

If you are within 20 feet when your animal companion is hit by an attack, you can use your reaction to call out and help it regain its fighting spirit. As long as it is able to hear you, your animal companion regains hit points equal to your level.

Bring the Mighty Low

Bring the Mighty Low

( points)

When a creature of up to one size category larger than your animal companion makes a melee attack against it, you command your animal companion to respond by harrying the attacker’s movements.

Attack in Tandem

Attack in Tandem

( points)

You and your animal companion must both take this stance to gain its benefits.

Warning Cry

Warning Cry

( points)

When a creature makes a weapon attack against your animal companion, your warning causes your companion to shift position, gaining a bonus to AC equal to your proficiency bonus and possibly turning a hit into a miss.

Quick Switch

Quick Switch

( points)

You command your animal companion to switch places with a creature within 5 feet of it.

Howl of Challenge

Howl of Challenge

( points)

On your animal companion’s turn, it makes a melee attack against a creature as it roars , howls, or makes some similar threatening noise.

Wild Strikes

Wild Strikes

( points)

You command your animal companion to attack wildly on its turn. Your animal companion may take the Attack action to make a number of natural weapon attacks equal to your proficiency bonus.

Goading Stance

Goading Stance

( points)

You command your animal companion to tactically lower its guard.