Transmute Exhaustion
Transmute Exhaustion
All the target creature’s levels of
Reckless March
Reckless March
You suppress exhaustion in your traveling companions. Choose any number of creatures within range when you finish casting this spell.
Muddle
Muddle
You attempt to disorient a creature.
Inner Solace
Inner Solace
You turn a creature’s exhaustion into a well of inner strength.
Fortified Will
Fortified Will
You harden a creature’s mind with an unbending willpower.
Enervating Light
Enervating Light
You conjure a mote of sickly light at a point within range.
Draining Nova
Draining Nova
Creatures in the area make a Constitution
Consume Vigor
Consume Vigor
You rend the lifeforce from a creature to sustain yourself. The target of this spell takes 6d8 necrotic damage.
Burst of Strength
Burst of Strength
In a sudden eruption of fortitude, you break bonds in inhuman fashion.
Antimagic Zone
Antimagic Zone
A permanent, immovable zone of antimagic fills the area, suppressing all magical effects within it. At the Narrator’s discretion, sufficiently powerful artifacts and deities may be able to ignore the zone’s effects. The zone is dispelled only if more than 10 percent of its area overlaps with that of another antimagic zone spell (which is also dispelled).