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Inner Solace

Casting Time
One willing creature
Concentration ( 1 minute )

You turn a creature’s exhaustion into a well of inner strength. While under the effect of this spell, the target gains a number of temporary hit points equal to 1d6 × its combined levels of fatigue and strife at the start of each of its turns. Any temporary hit points remaining are lost when the spell ends.

Additionally, if its total levels of fatigue and strife are 3 or more, the target gains advantage on its first attack roll each turn.