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Tiger

Challenge
str
16
dex
14
con
14
int
3
wis
12
cha
4

AC 12

HP 30 (4d10+8; bloodied 15)

Speed 40 ft.


Proficiency +2; Maneuver DC 13

Skills Perception +3, Stealth +4 (+1d4)

Senses darkvision 60 ft., passive Perception 13

Languages


Keen Smell. The tiger has advantage on Perception checks that rely on smell.


ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10+3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) slashing damage. If the tiger moves at least 20 feet straight towards the target before the attack, the target makes a DC 13 Strength saving throw , falling prone on a failure.


BONUS ACTIONS

Opportune Bite. The tiger makes a bite attack against a prone creature.

Monster Type Description

Beasts are natural animals whose existence and abilities are nonmagical. A bear and a tyrannosaurus rex are both beasts.