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Angel of Protection

Challenge
str
18
dex
14
con
16
int
10
wis
14
cha
18

AC 20 (natural armor)

HP 60 (bloodied 30)

Speed 30 ft., fly 40 ft.


Proficiency same as summoner

Damage Resistances radiant, necrotic

Condition Immunities charmed , frightened

Senses darkvision 60 ft., passive Perception 12

Languages Celestial, Common


Protection Strike. When the celestial attacks a creature, until the start of the celestial’s next turn that creature has disadvantage on attack rolls against creatures other than the celestial.


ACTIONS

Multiattack. The celestial attacks twice with its smite.

Smite. Melee Weapon Attack: caster's spell attack bonus to hit, reach 5 ft., one target. Hit: 24 (4d8+6) radiant damage.

Lay on Hands (1/Day). A creature the celestial touches regains 17 (2d8+8) hit points. Alternatively, it can end one disease or neutralize one poison affecting the creature.

Monster Type Description

Celestials are creatures native to divine realms or heavens. Celestials have alignments, such as Lawful Good. Most celestials are good, although the servants of evil deities can be evil. Angels are celestials.