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Breadcrumb

Utility Drone

Challenge
str
4
dex
16
con
13
int
1
wis
10
cha
1

AC 13 (natural armor)
HP 6 (2d4 + 1; bloodied 3)
Speed 30 ft., or fly 30 ft. (hover), swim 30 ft.
Initiative Dex +3 (13), Insight +0 (10), Perception +2 (12)


Proficiency +2; Maneuver DC 13
Saving Throws Str -4, Dex +3, Con +1, Int -5, Wis +0, Cha -5
Skills Perception +2
Damage Immunities poison, psychic
Condition Immunities  charmed , fatigue , frightened , paralized , petrified , poisoned
Senses blindsight 10 ft., passive Perception 12
Languages Common, Machine


Malfunction. The drone malfunctions when it takes a critical hit, becoming confused until another creature within 5 feet makes a DC 10 Engineering check to end the condition.

Recording. The drone can stream audio-visual data to its control device or to other adjacent devices. Its on-board memory can record up to 1 hour of footage. No action is required for the drone to begin streaming or recording.

Special Delivery. The drone can hold an object or objects weighing no more than 5 pounds. Adjacent allied creatures can retrieve these items as a bonus action.


ACTIONS

Spark. Ranged Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) lightning damage.

Legends and Lore

With a History or Science check, characters can learn the following:

DC 10 Drones are simple robots which follow their orders to the letter. They come in many varieties.

DC 15 While most drones are pure automatons, some rare drones are fully intelligent.

DC 20 Rumors exist of deadly, intelligent exterminator drones whose sole goal is to extinguish all life in the universe.

Description

Small, robotic, flying automatons, drones perform a wide variety of tasks. While some are built for combat or security purposes, others can perform reconnaissance, hack computer systems, or even administer medical aid. Drones are cheap to make, built en masse, and are generally considered disposable–most are able to follow verbal commands and communicate in a basic fashion, but they are not regarded as being sapient.

Behavior

1 Flying overhead; descends to order travelers to leave restricted area

2 Flying stealthily low to the ground; attacks on sight

3 Pursues travelers from a distance, monitoring their movements; attacks if they enter certain restricted areas

4 A drone is malfunctioning and affected by the confused condition (see Malfunction trait)

Signs

1 The flashing lights of floating objects in the night sky

2 The electronic hum of a drone as it flies

3 Scorch marks in the ground from something which clearly attacked from above

4 Debris of a destroyed drone

Encounters

Drones can be found everywhere, from battlezones to noble banquets.

CR 0-1 1 or 2 utility drones

Treasure  electronic components worth a total of 50 cr

CR 2 1 or 2 combat drones ; 1 flamethrower , mortar , or shield drone

Treasure  electronic components worth a total of 200 cr

CR 3–4 3 or 4 combat drones ; 2 flamethrower , mortar , or shield drones ; 1 assassin drone

Treasure  electronic components worth a total of 500 cr; two drones that remain relatively intact and can be repaired to functionality with a DC 14 Engineering check

CR 5–10 1 processor drone with 1 or 2 flamethrower , mortar , or shield drones ; 2 assassin drones ; 1 exterminator drone

Treasure  electronic components worth a total of 1,000 cr; two drones that remain relatively intact and can be repaired to functionality with a DC 16 Engineering check

Monster Type Description

Constructs are beings that were built or made. Some are mindless machines, while others have some form of intelligence. Guardians are constructs.