Traveler’s Ward
Casting Time
              
          Range
              
          Target
              One creature
          Components: 
    
            well-polished ball bearing
      
  
    Duration: 
          
          
    8 hours
 
            Until the spell ends, creatures have disadvantage on Sleight of Hand checks made against the target. If a creature fails a Sleight of Hand check to steal from the target, the ward creates a loud noise and a flash of bright light easily heard and seen by creatures within 100 feet.
Source
              
          