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Spellbound Oath

Spellbound Oath

-level (
)
Duration:

This spell binds two creatures to an agreement spoken as the part of the casting of the spell in a language that both parties understand.

The agreement must include a promise by both parties to do or refrain from doing something specific. The promises do not need to be the same or equal but mustn’t be obviously harmful to either creature. For example, an archfey may promise to restore the freedom of a loved one in exchange for a mortal becoming their emissary.

Muddle

Muddle

-level (
)
Duration:

You attempt to disorient a creature.

Fortified Will

Fortified Will

-level (
)
Duration:

You harden a creature’s mind with an unbending willpower.

Fatigued Bargain

Fatigued Bargain

-level (
)
Duration:

Your magic suppresses a creature’s inhibitions, urging out its own self-destructive strength.

Dementing Touch

Dementing Touch

-level (
)
Duration:

Your touch implants a vile plague in a creature’s mind.

Hex

Hex

-level (
)
Duration:

You levy a mild

Animal Friendship

Animal Friendship

-level (
)
Duration:

You allow your inner beauty to shine through in song and dance whether to call a bird from its tree or a badger from its sett.

Animal Messenger

Animal Messenger

-level (
)
r
Duration:

You call a Tiny beast to you, whisper a message to it, and then give it directions to the message’s recipient. It is now your messenger.

Specify a location you have previously visited and a recipient who matches a general description, such as “a person wearing a pointed red hat in Barter Town” or “a half-orc in a wheelchair at the Striped Lion Inn.” 

Speak a message of up to 25 words. For the duration of the spell, the messenger travels towards the location at a rate of 50 miles per day for a messenger with a flying speed, or else 25 miles without.

r
This spell may be cast as a ritual

Antipathy/Sympathy

Antipathy/Sympathy

-level (
)
Duration:

You mystically impart great love or hatred for a place, thing, or creature. Designate a kind of intelligent creature, such as dragons, goblins, or vampires. The target now causes either antipathy or sympathy for the specified creatures for the duration of the spell. When a designated creature successfully saves against the effects of this spell, it immediately understands it was under a magical effect and is immune to this spell’s effects for 1 minute.

Bane

Bane

-level (
)
Duration:

The senses of the targets are filled with phantom energies that make them more vulnerable and less capable.