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Songweaver

Class

At the heart of arcana is an impossible and never-ending song, a melody that yearns to be free. For songweavers, the casting of a spell is a note of power released from this endless reservoir, and when they fully unleash their voice there is little able to stand in their way.


Magic Voice

As your power stems from the primeval melody of the world, your magical manifestations are indelibly affected. Beginning at 1st level, you learn Auran and add all spells of the thunder school to your spell list. These spells do not count against your number of spells known. Additionally, if you can use the Subtle metamagic option, you do not need to spend sorcery points to cast a spell without seen components, though you must spend them if you wish to cast without vocalized components. When you reach 2nd level in this class you must choose Hurricane for your Manifestation feature, and at 12th level in this class you must choose Evolving Hurricane for your Evolving Manifestation feature. You do not gain the lightning-related benefits of either feature.


1st LevelSonic Power

Also at 1st level, when you cast the thunderwave spell, you can spend 1 or more sorcery points to increase the level of the spell slot used by one for every sorcery point spent. You are able to increase the spell slot level of thunderwave in this way up to a higher spell level than you can normally cast, but each spell level above your spell level maximum requires an additional 2 sorcery points: 2 sorcery points for the first level above your maximum, 4 for the second, and so on. You cannot increase your spell level above 9th level.


6th LevelSongflight

At 6th level, just a simple hum can make you or your companions rise into the air. You can use a bonus action and spend 2 sorcery points to grant a creature a fly speed equal to your Speed for a number of rounds equal to your Charisma modifier. This feature requires concentration like a spell and does not work in an area affected by the silence spell or similar noise-canceling magic. The affected creature emits a quiet but audible hum for the duration of the effect. You can only affect one creature at a time with this ability.


14th LevelSoul-Shattering Sonics

Starting at 14th level, the magical sounds you conjure are so impossibly loud that they cannot be ignored. Thunder damage from your spells treats immunity to thunder as though it were thunder resistance and ignores thunder resistance entirely. Additionally, you ignore thunder damage dealt by your own spells.


18th LevelImproved Songflight

At 18th level, the arcana within your soul makes you naturally buoyant and able to grant some of it to others. A number of times per day equal to your Charisma modifier you can use your bonus action to spend 5 sorcery points to grant a creature a fly speed equal to twice your Speed and the ability to hover for 1 minute. This feature does not work in an area affected by the silence spell or similar noise-canceling magic. While flying in this way, the creatures emits a quiet but audible hum or tune of your choice.