Color Spray
Casting Time
              
          Range
              
          Area
              15
          Area Shape
              
          Target
              6d10 hit points worth of creatures
          Components: 
    
            pinch of red, yellow, and blue colored sand or powder
      
  
    Duration: 
          
          
    1 round
 
            A blast of dazzling multicolored light flashes from your hand to blind your targets until the start of your next turn. Starting with the target with the lowest hit points (ignoring unconscious creatures), targets within the area are blinded , in ascending order according to their hit points.
When a target is blinded , subtract its hit points from the total before moving on to the next target. A target’s hit points must be equal to or less than the total remaining for the spell to have any affect.
Cast at Higher Levels
              Add an additional 2d10 hit points for each slot level above 1st.
Source
              
          