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Fungal Zombie Template

Fungal Zombie Template

Any creature with an organic body can become a fungal zombie . A fungal zombie retains all its statistics except as noted below.


Type. The zombie’s type is plant.

Ability Scores. The zombie’s ability scores are reduced to the following, unless they’re already lower: Dex 8 (–1), Cha 8 (–1).

Immunities. The zombie gains immunity to poison damage, fatigue, and the poisoned condition.

Senses. The zombie gains blindsight with a radius of 30 feet.

Languages. The zombie gains telepathy with a range of 30 ft.

Fungal Zombie Spores. The zombie gains the Fungal Zombie Spores trait.

Spell Shrieker

Spell Shrieker

Challenge
str
(-5)
dex
(-5)
con
(-5)
int
(-5)
wis
(-5)
cha
(-5)

Dungeon Delver's Archetypes

Dungeon Delver's Archetypes

The following archetypes are excellent choices for use in a campaign in which dungeoneering and subterranean exploration are major themes—but a character with one of these archetypes can hold their own on the surface as well. Some of these archetypes are based on combat and magic traditions developed by underground dwellers; others were invented by treasure hunters and explorers.

Dungeon Delver's Bestiary

Dungeon Delver's Bestiary

This section contains new monsters that are likely to be encountered in dungeons or deep underground. Some of these monsters are referenced in chapter 2, “Random Dungeon Delves” or “3-Page Dungeons,” while others appear nowhere else in this book. In either case, use these monsters as you see fit in your own dungeon adventures.

If you haven’t used a Level Up book before, some of the terms used in these stat blocks, such as the bloodied condition and Maneuver DC, may be new to you; these are pieces of shorthand intended to make monsters easier to run. The terms are explained in this introduction to this book.

Pagination