On Task
|
2
|
2nd degree
|
Unerring Hawk
|
Reaction
|
Prevent yourself from being charmed or confused.
|
Gate Pass Gazette
|
Singular Focus
|
2
|
3rd degree
|
Unerring Hawk
|
Bonus Action
|
Ignore disadvantage against a single opponent.
|
Gate Pass Gazette
|
Predict Movements
|
1
|
4th degree
|
Unerring Hawk
|
Bonus Action
|
Ranged attacks ignore Dexterity modifier for AC calculation.
|
Gate Pass Gazette
|
Merciless Ambush
|
3
|
4th degree
|
Unerring Hawk
|
Action
|
Advantage on all attack against an opponent.
|
Gate Pass Gazette
|
Harrying Shots
|
1
|
2nd degree
|
Unerring Hawk
|
Bonus Action
|
You force an enemy to move.
|
Gate Pass Gazette
|
Run Down
|
2
|
2nd degree
|
Unerring Hawk
|
Action
|
Move closer to your opponent and attack.
|
Gate Pass Gazette
|
Stoic Stance
|
2
|
1st degree
|
Unerring Hawk
|
Bonus Action (Stance)
|
You resist frightened and rattled.
|
Gate Pass Gazette
|
Stalking Crouch
|
2
|
3rd degree
|
Unerring Hawk
|
Action
|
Become hidden and stay hidden more easily.
|
Gate Pass Gazette
|
Split the Arrow
|
3
|
5th degree
|
Unerring Hawk
|
Action
|
Make it easier to hit the same target and deal more damage.
|
Gate Pass Gazette
|
Thread the Needle
|
2
|
1st degree
|
Unerring Hawk
|
Action
|
You ignore cover when attacking at range.
|
Gate Pass Gazette
|
Hamstring
|
1
|
1st degree
|
Unerring Hawk
|
Action
|
Deal extra damage and slow your quarry.
|
Gate Pass Gazette
|
Blood Tracking
|
2
|
5th degree
|
Unerring Hawk
|
Bonus Action
|
You know the location of all creatures within 60 feet.
|
Gate Pass Gazette
|
Resteady
|
2
|
1st degree
|
Unerring Hawk
|
Reaction
|
Reroll an attack roll.
|
Gate Pass Gazette
|
Overwatch
|
1
|
3rd degree
|
Unerring Hawk
|
Reaction
|
Act first when surprised.
|
Gate Pass Gazette
|
Hunting Stance
|
3
|
4th degree
|
Unerring Hawk
|
Bonus Action (Stance)
|
Gain advantage and extra speed to a focused target.
|
Gate Pass Gazette
|
Gunner’s Focus
|
1
|
1st degree
|
Mindful Body
|
Action
|
Gain advantage with a vehicle weapon attack.
|
Voidrunner's Codex
|
Blind Stance
|
1
|
1st degree
|
Mindful Body
|
Bonus Action (Stance)
|
Gain blindsight and immunity to the blinded condition.
|
Voidrunner's Codex
|
Always Prepared
|
2
|
1st degree
|
Mindful Body
|
Bonus Action
|
Take the ready action as a bonus action.
|
Voidrunner's Codex
|
Pilot’s Trance Stance
|
1
|
4th degree
|
Mindful Body
|
Bonus Action (Stance)
|
Gain a range of benefits while piloting a vehicle.
|
Voidrunner's Codex
|
Martial Alacrity
|
3
|
2nd degree
|
Mindful Body
|
Action
|
Make two unarmed strikes after making a weapon attack.
|
Voidrunner's Codex
|
Kinesthetic Geometry
|
3
|
4th degree
|
Mindful Body
|
Action
|
Gain expertise and extra range on a thrown attack, which returns to your hand and allows you to make another immediate melee attack.
|
Voidrunner's Codex
|
Psychosomatic Encouragement
|
2
|
3rd degree
|
Mindful Body
|
Bonus Action
|
Grant temporary hit points to an ally.
|
Voidrunner's Codex
|
Assess Defenses
|
3
|
3rd degree
|
Mindful Body
|
Bonus Action
|
Gain advantage on an Attack action.
|
Voidrunner's Codex
|
Anticipated Intercept
|
1
|
1st degree
|
Mindful Body
|
Reaction
|
Move to intercept an enemy’s movement.
|
Voidrunner's Codex
|
Sympathetic Heart Stop
|
2
|
5th degree
|
Mindful Body
|
Action
|
Deal psychic damage with a touch and stun your target.
|
Voidrunner's Codex
|
Thoughtful Assistance
|
1
|
2nd degree
|
Mindful Body
|
Bonus Action
|
Take the Help action as a bonus action.
|
Voidrunner's Codex
|
Tactical Retreat
|
3
|
4th degree
|
Mindful Body
|
Reaction
|
Use your reaction to grant the Disengage action to you and your allies.
|
Voidrunner's Codex
|
Elusive Maneuvering
|
1-3
|
2nd degree
|
Mindful Body
|
Bonus Action
|
Use Dash or Disengage as a bonus action.
|
Voidrunner's Codex
|
Calculated Trajectory
|
1
|
3rd degree
|
Mindful Body
|
Reaction
|
Gain expertise and ignore cover on a ranged weapon attack.
|
Voidrunner's Codex
|
Starfield Vision
|
3
|
5th degree
|
Mindful Body
|
Action
|
Gain advantage on a capital ship system action.
|
Voidrunner's Codex
|