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Sufferer's Strike

Sufferer's Strike

-level (
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Duration:

Your weapon thrums with the power of your misery. As part of casting this spell, make a melee spell attack against the target. On a hit, you deal your weapon damage plus 2d8 force damage.

Transfer Exhaustion

Transfer Exhaustion

-level (
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Duration:

Your touch draws out a creature’s exhaustion.

Draining Nova

Draining Nova

-level (
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Duration:

Creatures in the area make a Constitution

Consume Vigor

Consume Vigor

-level (
)
Duration:

You rend the lifeforce from a creature to sustain yourself. The target of this spell takes 6d8 necrotic damage.

Burst of Strength

Burst of Strength

-level (
)
Duration:

In a sudden eruption of fortitude, you break bonds in inhuman fashion.

Void Maw

Void Maw

-level (
)
Duration:

You reach out into the perilous void to create an orb of hungry shadows, making a ranged spell attack that deals 1d6 necrotic damage. Inanimate corpses and Tiny or smaller nonmagical objects hit by this spell disintegrate into nothing. If this spell kills a creature, the corpse disintegrates into nothing.

Prismatic Mess

Prismatic Mess

-level (
)
Duration:

Even a chaotic mess can be made useful using prisimancy.

Chromatic Beam

Chromatic Beam

-level (
)
Duration:

Area: Line 30 feet long and 5 feet wide

You pour prismatic energy into a gemstone refracting the energy until it fires off as a chromatic beam in a direction you choose. Choose red (fire), orange (acid), yellow (lightning), green (poison), blue (cold), or indigo (thunder) for the color of beam you create. Each creature in the area takes 4d8 damage of the chosen type.

Magic Map

Magic Map

-level (
)
Duration:

You create a map with yourself at the center, or update a map previously created with this spell. When creating a map, you choose its scale, from 100 by 100 feet to 100 by 100 miles. As part of the spell, you can make notes or other annotations on the map. The map only includes locations that you’ve seen and traveled through. The map doesn’t show areas at a significantly different elevation from your current location. If you cast the spell while you are lost, the spell fails.

At the Narrator’s discretion, some magical areas can’t be mapped with this spell.